AmigaSource.com - DETAILED INFORMATION
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Author:
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Archived:
0000-00-00 |
Verified:
Aug 23, 2026
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id: 5811 |
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{{ARCHIVED}} Here is our offering: Electronic Arts' IFF standard for Interchange File Format. The full name is "EA IFF 1985". Alternatives and justifications are included for certain choices. Public domain subroutine packages and utility programs are available to make it easy to write and use IFF-compatible programs. |
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Author:
Commodore
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Verified:
Aug 03, 2026
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id: 2255 |
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{Direct link to Commodore Manual in PDF form} |
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Verified:
Aug 15, 2026
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id: 2440 |
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If you haven't found the right computer yet, then you've never met Amiga(TM). No other personal computer, even the ones that cost a lot more, can catch Amiga feature for feature. It's light years ahead of the rest and that keeps you ahead of the competition. There's never been a computer with this much power at this low price. Amiga's 256K RAM is just a start. Amiga allows you to expand up to 512K internally and 8 megabytes externally. The power goes deeper. In addition to the powerful microprocessor that's the heart of the Amiga, we've added three amazing custom chips that handle graphics, sound and routine operations. These custom chips free the central processor from normal "computer housekeeping" and allow direct memory access and multi-tasking. |
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Verified:
Jul 26, 2026
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id: 2218 |
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A list of still active BBS about or running on Amiga's |
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Author:
webmaster
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Verified:
Nov 30, -0001
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id: 2189 |
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Welcome to Amiga Games That Weren't - now part of Amiga Lore! Legend tells of a breed of Amiga games that never crawled out of the primordial development swamp of their early existence. Games that never stood blinking in the sunlight of the gaming world. Games that were never devoured by predators of the Amiga jungle. They are the... Amiga Games That Weren't. Amiga Games That Weren't is a companion site to Frank Gasking's Games That Weren't 64 and Timo Weirich's PC Games That Weren't sites. It's also worth checking out the Games That Weren't portal at gtwportal.retro-net.de. The data on unreleased games is primarily based on raw data from the Hall Of Light with further information discovered during investigations. Visit the aGTW game browser. |
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This document contains various notes, tips and proposals for Amiga programmers and users, and lists of known bugs and workarounds for various software. It was written by James Jacobs of Amigan Software on 9/8/04, and last updated on 3/6/26. If you have any additions, corrections or suggestions, please email us. |
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The AmigaOS.net Wiki introduction about AmigaDOS. |
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The Amiga is usually remembered for the things that were easy to see: bouncing balls, Protracker, Deluxe Paint, video titling and games. But some of the Amiga’s most impressive engineering lived far below the screen, in the operating system itself. One of the cleverest examples was the way AmigaOS handled shared libraries. Long before modern desktop systems made dynamic linking feel ordinary, the Amiga used a compact, fast and surprisingly flexible system built around Library Vector Offsets, usually shortened to LVOs. |
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Author:
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Verified:
Aug 05, 2026
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id: 2342 |
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Documentation for Amiga Unix (Amix) — Commodore's port of AT&T System V Release 4 (SVR4) to 68030 Amigas. |
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Author:
Contact
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Verified:
Nov 30, -0001
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id: 2187 |
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The Hall Of Light (HOL) is an attempt to catalogue all games that were released commercially for the Commodore Amiga. Most games in the database are of the boxed, commercial variety but there are exceptions: Licenceware games are considered commercial enough to be included. Shareware, freeware and general Public Domain games are generally not present but they may be added if they form a fuller picture of a commercial person or entity. A number of unreleased Amiga games are referenced. The status of these games varies; some exist in a near-complete or demo form while others never progressed beyond the announcement stage. Some Open Source conversions (e.g. Doom) and games playable through interpreters (e.g. ScummVM or Exult) are listed. These are considered 'native' Amiga games. There are no downloads of the games in the database as the HOL is solely concerned with providing information. The HOL is a non-commercial project and does not generate any money. |
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Author:
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Verified:
Aug 05, 2026
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id: 2345 |
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{A great source of web browser information in general to include the Amiga} Amelinium, AmiZilla, AMosaic, aMozillaX, AWeb, IBrowse, NetSurf, Origyn, Timberwolf, Voyager (Amiga) & WebsterXL |
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Author:
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Verified:
Aug 09, 2026
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id: 2390 |
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Article & Reveiw index for NewTekniques, NewtekPro, Video Toaster User, AC's Tech, Amazing Computing, Amiga Domaine Public, Amiga Info, Amiga Informer, Amiga News, Amiga Survivor, Amiga World, Amiga World Tech Journal, CU Amiga & Scientific Amigan. |
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{detailed list of features of V1.x} This will be the last Amiga version by me, V2 will be authored by Joern & Thorsten. |
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Our main goal is to document all the different releases of each game for each platform. Although there are many good websites for retro enthusiasts, most of these tend to focus on game titles and not releases. A collector will find it interesting to know exactly which releases there were of one game, and in many cases there can be quite a lot for one game alone - different media, packaging and regions. Furthermore we want this site to become a main information hub for identifying whether your release is complete or not. Our requirement is that a game does not exist until there is an actual picture of the box and its contents and we also want a cropped cover scan/photo for each title. |
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Total number of web sites found in this category: 14
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